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It always rains on Rookgaard. That's just how it is - pull up your hood and go get level 8.
Last Wooden OTS 7.6wooden 7.6

Mem coin - 7.6 for free

7.6 is free. Really.

On the 7.6 world there are no premium points and you cannot buy anything for real money. Everything in the item shop is earned by playing: every hour in game, monsters, tasks, quests, PvP and arenas give you mem coins (MC). But just like the real 7.6 - nothing comes too fast, and death hurts.

0 money for an edge everything from playing wings = about a week of play death takes half your purse
Where mem coins come from - click a tile
+ Play and explore about 0.05 MC / 4 h
A quarter of an hour of play with movement, tiles you have not stood on today, and corners of the world you visit for the first time. Running in circles on the same tiles gives nothing.
+ Monsters 0.0008 MC / 25 monsters
Every 25 worthwhile monsters (monster exp at least your level) gives a pack. At most 20 packs a day. Rats at level 50 do not count.
+ Tasks and quests 0.003 MC / task
A board task 0.003, a daily task 0.0015-0.0045 MC. The first chest of every quest 0.004 MC, big quests (e.g. Annihilator) 0.03 MC.
+ PvP up to 0.01 MC / kill
The victim's level compared to yours matters. Below half your level: nothing. Weaker 0.0008, equal 0.003, stronger 0.006, much stronger 0.01 MC. Red skull x2, revenge +50%, first blood of the day +50%. The same victim once per 6 h. The exact table for your level: !exp in game.
+ Arena podium up to 0.012 MC
Taking part 0.001 (you must fight, hiding in a corner gives nothing), a kill 0.0008, plus first blood of the round and 3 kills in a round. Podium: 0.012 / 0.006 / 0.003 MC, a winning team 0.006 MC each.
+ Levels, streaks, goals 3 weekly goals
First time on a new level (more every 10 levels), a new skill and magic level step, a day streak (half an hour of play a day), 3 random weekly goals (0.015 MC per goal, +0.015 for all three), mentoring lower players in a party.
+ Rankings season aura
Weekly PvP top 3: 0.03 / 0.02 / 0.01 MC. A season = one month: the top 10 earners from play get the season aura that cannot be bought, and the top 3 also get coins.
+ Exchange max 0.1 MC / week
In the item shop you can turn gold into mem coins: 0.01 MC for 15,000 gp. At most 0.1 MC a week. Gold for supplies or for coins? Your choice.
What you spend them on (item shop in game)
Wingsabout a week of play
0,65 MC
Rare wingsabout 1.5 weeks
0,95 MC
Auraabout 5 days
0,45 MC
Aura of powerabout 2 weeks
1,2 MC
Amulet of Lossabout 1.5 weeks
1,04 MC
Set 80+about 5 weeks
3,1 MC
Set 50+about 1.5 weeks
0,85 MC
Coloured torch1-2 days
0,07-0,16 MC
100 mana fluidsa few hours
0,024 MC

Time = playing about 4 h a day. At 2 h a day roughly twice as long. Mem coins also pay for depot skins, chat style, name effects and a name change. A week of play is roughly one mid-tier item - choose what you save for.

Rules

Purse and vault

Everything you earn goes into your purse (an item in your backpack - without it nothing comes in). It moves to the vault, where it is safe, only when you open your depot. You pay from the vault first.

Death hurts

On death you lose half of your purse - your killer gets half of that loss. Plus exp and items like in 7.6. We do not sell anything that makes death cheap: an Amulet of Loss costs about 1.5 weeks of play. Carry your coins to the depot.

Daily limit

From the new sources up to 0.08 MC a day at full rate, then half, at most 0.12 MC. So nobody has everything in a week - and playing a few days a week still pays off.
0 - 0,08 MC: 100% | 0,08 - 0,12 MC: 50%

In game: !zarobek (or the "Zarobek 7.6" button in the Mem coin window) shows what you earned today, limits, day streak and weekly goals.